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Abstract of

Media Literacy
Joining the Video-Game Literacy Club: A Reluctant Mother Tries to Join the “Flow”

 

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The author discusses the influence of video games and other technologies on modern family life, drawing on her own experiences. The implications of digital and other “new” and multiple literacies are described, with reference particularly to the work of Patrick Shannon and James Paul Gee.

Abstract from Norton-Meier, L. (2005, February). Joining the Video-Game Literacy Club: A Reluctant Mother Tries to Join the “Flow”. Journal of Adolescent & Adult Literacy, 48(5), 428–432. doi: 10.1598/JAAL.48.5.6

 

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