Common Core in Your Classroom

Winning Graphic Novels: Blending Visual Literacy With the Common Core

Sheri J. Tucker & Philip J. Tucker


Although children increasingly find reading enjoyment from graphic novels, teachers may have reservations about the genre's place in classroom reading. In this article, Tucker and Tucker discuss the value of graphic novel reading, explore its rising popularity as a Children's Choices award favorite, and suggest three strategies to help teachers introduce great graphic novels to their students and still meet the CCSS. The authors show how double-entry journals, ACCT, and cubing can be used to incorporate visual literacy comprehension elements into lessons that utilize graphic novels.

IRA Members: This publication and all IRA E-ssentials are available to you free of charge when you log in to the IRA Members-Only area.

Nonmembers: This publication is available as a PDF e-book, which you can access from your My Account page for 7 days after purchase. If you don't already have an online account, you will be asked to create one during checkout.

© 2014
doi: 10.1598/e-ssentials.8048

Winning Graphic Novels: Blending Visual Literacy With the Common Core

Get it Now!

Nonmembers: $4.99
Members: FREE!
Members save $4.99!

Home| About IRA| Contact Us| Help| Privacy & Security| Terms of Use

© 1996–2014 International Reading Association. All rights reserved.